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Strategy & Ads

How to Scale Ads With UGC: A Practical Guide for Brands

Most accounts are short of people, not ideas. The seven steps that take a brand from five videos a month to forty: size the target from arithmetic, build a pool big enough to test, and hold the script constant while the person changes.

EUThe Everyday UGC Team
Published
Reading time
25 min read

You have probably had a month that went like this. 5 videos come back from creators, 1 of them works, and 6 weeks later that one has stopped working with nothing ready to take its place.

Most people go looking for a better video at that point. That rarely fixes it, since the thing you are short of is not ideas. You are short of people, and running short of people is a much easier problem to solve.

By the end of this guide you will know how many different videos your account actually needs each month, where to find enough creators to cover that number, and how to write a brief that comes back as footage you can use. You will also know which test to run first. That order is where most of the money gets saved or wasted.

None of it needs a bigger creative budget. It is written for brands, and for whoever is sitting in the ad account on a Monday morning wondering what to launch.

Key Takeaways

  • To scale ads with UGC, grow the number of different people on camera rather than the number of edits of one person. A working test rotation holds 30 to 40 distinct creatives, not 5 polished ones.
  • Casting is the highest return test variable. Holding the script constant and varying the creator produces a wider performance spread than varying hooks with a single creator.
  • Creator supply is what limits most brands, not production capacity. Any platform that screens creators on follower count, looks or portfolio slows down how fast you can build a pool.
  • Per video pricing changes the maths. Briefs on Everyday UGC run at rates around $120 per video plus product value, with payment held in escrow before filming and released after approval.
  • The system runs as a monthly loop: brief in week one, footage in week 2, casting test in week 3, read and scale in week 4.

What Is UGC Ads Scaling?

Scaling ads with UGC means running lots of different creator videos as paid ads at once, so you can find the ones that sell and replace them before they stop performing.

The reason you need lots of them is that most will not work, and no amount of judgement tells you which in advance. You find the winner by putting many in front of real traffic and comparing what comes back. That winner then declines, since the same audience keeps seeing it, so the next one has to be tested and ready before performance drops.

All of which makes "scaled" a number rather than a feeling. Count how many different videos are running as ads today, each with a different person in them, and that number is where you actually stand.

Counting honestly is harder than it sounds, since most of what sits in an ad account is less varied than it looks. 10 edits of one video is still one video, because the person, the room and the script never changed. 4 videos shot on the same afternoon with the same creator have the same problem, even with different captions on each one. What separates one video from another is what a viewer sees in the first half second: a different face, in a different room, opening with a different line.

Count it that way and most brands end up with 4 or 5 a month. A brand testing properly runs closer to 40. That is 8 times more people, not 8 times more budget.

That distance between 5 and 40 is the actual problem, and it is a sourcing problem long before it is a creative one. Which raises the more useful question, since almost nobody sets out to run 5 videos a month on purpose.

Why Most Brands Stay Stuck at 5 UGC Ads a Month

Nobody chooses to sit at 5. When sales drop, most companies look at the person running their ads. Results are flat, the cost of getting one customer keeps rising, and that person gets asked what went wrong.

Usually they are not the problem. They have run out of new videos to test, and you cannot test what you do not have.

3 things normally cause that:

  • You cannot find creators fast enough. You hire them one at a time. You post a job, wait for people to apply, look through their profiles, approve a few, agree a price, then wait again for the video. 3 weeks later you have one video.
  • Writing briefs takes too long. Write each one from scratch and 10 briefs cost you 10 times the work of one.
  • You switch tests off too early. A video runs for 2 days on a small budget, the numbers look bad, and it gets turned off. 2 days and a small budget is not enough to tell you anything.

None of those is a problem with your creative ideas. All 3 are problems with supply, and separating the 2 decides where your effort goes next.

Treat it as a creative problem and you hire a better editor, book another concepting session, and end up with 5 nicer videos. Treat it as a supply problem and you go and find 30 more people willing to film. That is the move that changes the number.

A typical example, and one that comes back at every step. A supplements brand spends $40,000 a month across Meta and TikTok. One creator video has produced most of the sales for 2 months, frequency is climbing, and cost per acquisition is up 18% against its own baseline. Nothing is queued to replace it, and they would rather not triple their creative budget to fix that.

The biggest job ahead is finding more people. It only pays off if the videos they send back are good enough to be worth testing.

Most of that is decided when you write the brief, before anyone films anything. Two things matter: what goes inside a video that converts, and which format you ask for. Get those right and 12 creators give you 12 videos you can learn from. Get them wrong and you have paid for 12 you cannot use.

The 4 Parts of Every UGC Ad

A high-converting UGC video has 4 components in it. You should specify each one in your brief, then use the same 4 later to work out which part worked and which part failed.

  1. The hook, 0 to 3 seconds. Buys attention. Nothing else in the video gets seen if this fails, and hook rate is the metric that shows it.
  2. The problem, 3 to 8 seconds. Names the frustration in the viewer's own words, so they recognise themselves in it. Hold rate shows whether it landed.
  3. The demo, 8 to 20 seconds. Shows the product working. A weak demo loses viewers halfway through, which also shows up in hold rate.
  4. The call to action, 3 to 5 seconds. Tells them what to do next and answers the last objection. Click through rate shows it.

The hook carries more weight than the other 3 combined, and phone footage beats studio footage because of what happens inside that first half second. A viewer decides what they are looking at before they have heard a word, from the picture alone. A polished, well lit frame looks like an advert, so the user keeps scrolling. A person in an ordinary room looks like the other videos in the feed, so the user stops and watches.

Knowing what belongs in a video is not the same as knowing how to arrange it, and the arrangement is what actually goes in the brief.

7 Common UGC Ad Formats and Where Each One Works

A format is the type of video you ask a creator to make, and it is the single instruction that most changes what comes back. Ask for a format and you get 12 videos you can compare against each other. Ask for "something authentic" and you get 12 people guessing what you meant, which leaves you with a folder of clips and no way to tell why one of them did better than the rest.

The 7 formats below cover almost everything that works as a paid ad.

FormatWhat it isBest platformFunnel stageReach for it when
TestimonialA creator says what changed after using the productMeta feedMid to bottomYou need proof for a warm audience
Problem and solutionNames a frustration, then shows the fixTikTok, ReelsColdYour default choice for cold traffic
UnboxingFirst contact with the product on cameraTikTok, ShortsCold to midThe physical reveal carries real value
Ranking or comparisonSeveral options scored out loudTikTokColdThe category is crowded and the viewer is choosing
RoutineThe product inside a daily sequenceReelsMidConsumables and habit products
POVA scene acted from the viewer's angleTikTokColdYounger audiences and fast scroll speeds
TutorialHow to actually use itShorts, ReelsMid to bottomThe product has a learning curve

2 real examples from Everyday UGC show how much the format matters. A protein bar ranking video got 4.2 million views and an 11% click through rate. A shoe unboxing got 3.1 million views and a 14% click through rate.

The unboxing reached fewer people and still got more clicks. Opening the box is the moment people came to watch, so it did more work for a shoe than a ranking would have.

How to Pick a Format for Your Funnel Stage

Cold traffic needs a video that sets up the product on its own. Problem and solution, ranking and POV all do that, since each one carries its own story.

Warm and retargeting audiences already know the product. What they need is a reason to believe you and an answer to whatever is stopping them buying. Testimonial and tutorial videos handle that, and both perform badly on cold traffic, where nobody yet cares what a stranger thought.

Which UGC Ad Formats Work on TikTok Shop

TikTok Shop adds one extra job. There is a product link on the screen while the video plays, so the video has to make the viewer want to tap it.

Ranking, unboxing and demonstration videos do that well. Each one builds up to a moment where the viewer wants the product, and the link is right there when they do. Slower story based videos lose people before that moment arrives.

Creators who already make TikTok Shop videos know how this works, so you spend less time teaching it.

Those 7 formats are the vocabulary from here on. Every brief in Step 3 names one of them, and every casting test in Step 4 holds one constant while the people change.

You now know what a video needs to contain and which shapes it can take. What you cannot do yet is produce 12 of them a month without it taking over your week. The system below is how you get there.

The 7-Step System to Scale Ads With UGC

Here are all 7 steps before you start. They take you from setting a monthly target to running a system that scales ads with UGC without needing to be rebuilt each month.

StepWhat it producesTypical time
1. Set your creative volume targetA monthly number you are building toward1 hour
2. Build your creator poolEnough creators to fill that number2 to 5 days
3. Brief the creatorsUsable, comparable footage1 week
4. Test casting before hooksThe casting profile that converts1 to 2 weeks
5. Read the metricsWinners, and a diagnosis for everything else3 days
6. Scale winners, replace fatigued adsA refreshed rotationOngoing
7. Turn it into a monthly loopA standing queue that never runs dryMonthly

Steps 1 through 6 set the system up once. Step 7 is what keeps it running instead of becoming a project you did in March.

It starts with a number, since every step after this one gets sized by it.

Step 1: How to Set Your Creative Volume Target

The first move when you scale ads with UGC is to work out your number rather than guess it. 3 things decide it.

  1. Take your monthly test budget. Not total spend, just the portion you are willing to put behind untested creative. 10 to 20 percent is a common starting range.
  2. Divide by your minimum spend per variation. A variation needs enough spend to produce a readable result, which for most accounts means several times your target cost per acquisition, not 50 dollars.
  3. Add your replacement rate. Count how many creatives fatigued in the last 90 days and divide by 3. That is the minimum you have to replace every month to keep performance where it is now.

That gives you the number of different videos you need running each month. Most brands doing this maths for the first time find the real number is 5 to 10 times what they are currently making.

Our example. The supplements brand puts $6,000 a month behind new videos it has not tested yet. It needs about $500 on each one to get a result it can trust. That gives 12 slots.

2 videos wore out in the last 3 months, which is roughly one a month to replace. Their target is 12 to 15 different videos a month. They currently make 4.

That target is really a number of people. 12 slots means 12 different faces, so the next job is finding them.

Step 2: How to Build a Creator Pool Big Enough to Test

Creator supply sets the limit on everything else in this system. A brand that can only reach 4 creators a month cannot run a 12 slot test, no matter how good the briefs are.

Why Creator Vetting Slows You Down Most

The usual way of hiring creators happens one person at a time. Post a job, wait for people to apply, look at their old work, approve a few, agree a price, sign something, send the brief, wait for the video. Each creator takes a full round of that process.

Checking people one by one is what makes it slow. Most platforms screen creators on follower count, on the quality of their past work, or on how they look on camera. Every one of those checks happens before you can hire anyone, and you cannot check 50 people at once.

Take the checks away and the job changes shape. One brief goes out, lots of creators see it at the same time, and applications come back in hours rather than weeks. You pay per video, with no monthly fee.

On Everyday UGC the money for each video sits in escrow before filming starts, and is released once you approve the video. You know your spend before anyone films, and the creator knows the money is already there.

How to Cast for Range Instead of Looks

Casting briefs usually describe one ideal customer, and 12 creators then show up who all look roughly the same.

Your customers do not all look the same. They are different ages, different sizes, they speak differently, they earn different amounts and their homes look nothing alike. Book 12 versions of one person and you have tested one idea 12 times instead of testing 12 ideas once.

Cast deliberately across:

  • Age brackets that actually appear in your customer data
  • Body types and appearances, because a viewer who recognises themselves stops scrolling and one who does not keeps going
  • Settings, from a small kitchen to a car to a shared flat, since the room tells the viewer who the product is for
  • Delivery styles, from deadpan to loud, which changes hook performance more than most brands expect
  • Experience levels, including creators with no following at all, whose videos look organic rather than paid

This is about targeting before it is about anything else. People buy more readily from someone who looks like them, so a face that matches part of your audience sells better to that part. You cannot find out which faces those are until you have run a range of them as ads.

When AI Avatars Fit and When They Cost You

AI avatars are a decision about where your videos come from. That makes them part of sourcing rather than a separate debate.

They help in 2 situations. Checking whether a script works before you pay anyone to film it is quick and cheap this way. Making small changes to a video that already works is also fine.

There are 2 costs. The first is that platforms now label this content. TikTok requires AI generated content to be disclosed and labelled, so a label appears on your ad at the exact moment you are asking someone to trust a recommendation.

The second cost is bigger. 50 videos of the same avatar is one video tested 50 times, because the thing that matters most, the person, never changed. You will produce a lot of files and learn almost nothing about who your customers respond to.

Our example. The supplements brand needs 12 creators. They post 2 briefs, asking for a range of ages and home settings, and fill all 12 slots within a week.

A pool is not a set of assets. The brief turns one into the other.

Step 3: How to Brief Creators for Maximum Output

The brief decides whether you can compare the videos when they come back.

A vague brief gets you 12 videos that have nothing in common, so you cannot tell why one did better. A brief that controls every detail gets you the same video 12 times. The second mistake costs more, because the footage looks tidy and you only notice the problem later.

How to Write a UGC Ad Brief in 5 Steps

  1. Name the format. Pick one from the table above and say it plainly. "Problem and solution, 22 seconds." Everything else in the brief hangs off this choice.
  2. Give the hook line. Write the first sentence yourself and ask every creator to use it. Holding the hook constant is what makes the casting test in Step 4 readable.
  3. Set the beat structure. Map the 4 parts to timings so the creator knows when the demo starts and how long the CTA has.
  4. Set the length and the frame. Vertical, under 25 seconds, product visible in the opening second. Practical limits, stated once.
  5. State the call to action. The exact words, and what happens after the click.

Compare all that to "make it feel authentic and fun." The first gets you videos you can compare. The second gets you a folder of unrelated clips.

What to Leave Open in a Creator Brief

Anything the brief does not specify should be left to the creator:

  • Their own words in the problem section, since a creator's phrasing beats a copywriter's guess at their phrasing
  • Their setting, lighting and background
  • Their delivery, pace and energy
  • Any personal detail that makes the story specific to them

Those differences are what you are paying for. Control them and you have paid 12 people to make one advert.

A week later the footage is back: 12 videos that differ only in the ways you allowed them to. That is what makes the next test readable.

Step 4: How to Test Casting Before You Test Hooks

Every guide on this subject tells you to test hooks. Hook testing is real and it works, and it is the second thing to do.

Why the Person on Camera Changes Results Most

Casting tests get run after hook tests in most accounts, and that order changes what you are able to learn.

Give the same script and the same opening line to 12 different people, and the gap between your best and worst result will come out wider than if you had given 12 different opening lines to a single person. That gap exists because of the half second we covered earlier, where a viewer decides what a video is from the face, the room and the framing alone. Decide it is an advert in that half second and nothing the script says afterwards gets heard.

Which is what makes hook-first testing an expensive habit. You spend a month improving a sentence while the thing that determines whether anyone hears the sentence stays exactly where it was.

Casting also keeps working for longer. A winning opening line gives you one good video and nothing else. A winning type of person gives you a description you can hire against every month after that.

How to Run a Casting Test in 4 Steps

  1. Hold everything constant except the person. Same format, same hook line, same beat structure, same CTA, 12 creators.
  2. Give every video the same minimum spend. Equal budget, same audience, same placements. Anything else and you are measuring your own budget decisions rather than the videos.
  3. Set the run length before you launch. Decide the read date up front and write it down, since the temptation to kill early is what ruins most tests.
  4. Read on hook rate first, then cost per acquisition. Hook rate tells you which faces earned attention. Cost per acquisition tells you which of those converted it.

How to Test Hooks Inside a Winning Casting Profile

Once you know which casting profile performs, hooks become the second pass. Take the winning profile, brief 3 or 4 new creators who match it, and vary only the opening line.

Running it in this order matters. Hook testing inside a losing casting profile optimises a video nobody watched.

Our example. The supplements brand runs 12 versions of one problem and solution script. 3 of them beat the account average on hook rate. All 3 are creators in their thirties, filming in ordinary kitchens. The brand had been booking younger, more polished creators out of habit.

You now have 12 sets of numbers in the account. The next step is working out which of them are telling you something you can act on.

Step 5: How to Read UGC Ad Metrics and Pick Winners

5 metrics tell you what to do next, and each one points at a different part of the ad.

MetricWhat it diagnosesHealthy readingWhen it is off
Hook rateThe first 3 secondsAbove your account averageRecast or rewrite the opening line
Hold rateThe problem and demoAbove your account averageThe middle is slow or the problem is not recognised
Click through rateThe CTA and offer alignmentAbove your account averageThe ask is unclear or the offer does not match the promise
Cost per acquisitionThe whole ad, commerciallyAt or below targetKill or rebuild, once the sample is real
FrequencyAudience exhaustionRising slowlyRefresh creative before cost moves

Look at the third column. It says "your account average" rather than giving you a target number, and that is deliberate.

Good numbers for these metrics change completely depending on what you sell, what it costs and which platform you are on. Most of the benchmarks you will find online cannot be traced back to anyone. Your own past performance is the one number that is definitely true for your business, so measure against that.

How to Diagnose Which Part of the Ad Failed

Every metric points at one of the 4 components of the video, which makes the diagnosis quick.

A low hook rate means the first 3 seconds failed. That is usually the person, not the words.

A good hook rate with a low hold rate means you got attention and then lost it. Either the problem you described did not sound like their problem, or the product took too long to show up.

A good hold rate with a low click through rate means the ending failed. Either the instruction was unclear, or your landing page does not match what the video promised.

One number, one part of the video, one fix.

How to Spot Fatigue Before CPA Moves

Cost per acquisition tells you the news late. By the time it rises, the video has been getting worse for a week or more.

2 other numbers move first. Rising frequency on a stable audience means the same people are seeing the ad over and over. Hold rate dropping on a video that used to hold people means it has stopped being new.

Check both once a week and you get roughly a week of warning.

Our example. 2 of the 3 winners keep cost per acquisition below target. The third gets a strong hook rate and a weak click through rate. People watched it and did not click, so the ending is the problem rather than the person. That one goes back for a new ending instead of being switched off.

A winner is a starting point, not a finish line.

Step 6: How to Scale Winners and Replace Fatigued Ads

How to Iterate a Winning Casting Profile

Hire more of the type of person, rather than spending more on the one video.

Say a creator in her thirties, filming in an ordinary kitchen, gets your best result. The move is not to put more budget behind her video. The move is to book 6 more creators who match that description.

Her video will stop working within weeks. The description of who she is keeps working for as long as you keep hiring against it.

Vary one thing at a time inside the profile:

  • Same profile, new hooks
  • Same profile, different format
  • Same profile, different problem statement

When to Refresh and When to Kill

Refresh a video that worked and then stopped. The idea is proven and the audience is simply tired of it, so film it again with the same creator and a new opening.

Turn off a video that never beat your account average once it had a fair amount of spend behind it. Re editing does not save an idea that failed on its own terms, and that money does better on the next 12 videos.

Our example. 6 new creators matching the winning description go into the next brief. The 2 original winners keep running until frequency starts climbing. By then the replacements have already been tested and are waiting.

One cycle is not a system. Make it repeat.

Step 7: How to Turn the System Into a Monthly Loop

The 7 steps compress into a 4 week cadence that runs continuously.

WeekWhat happensWhat it produces
Week 1Post briefs, book creatorsSlots filled against the Step 1 target
Week 2Filming and deliveryRaw footage in
Week 3Launch the casting testLive variations at equal spend
Week 4Read results, scale winners, write next month's briefsWinners live, queue refilled

This loop is what turns 7 steps into a system that scales ads with UGC month after month, and it matters more than any single step inside it.

Run it this way and the next batch is always being filmed while you are still reading the results of the current one. When your best ad starts to fade, the replacement has already been tested. You never have to rush a video into production.

Our example, before and after. The brand started with 4 videos a month, one of which produced almost all the sales, and nothing tested and ready to replace it.

Running the loop, they now keep 12 to 15 different videos running. They know which type of creator performs for them, and the next replacement is tested before the current winner starts to fade.

Their creative budget went up a little. Their dependence on one video went away.

2 things break this loop as volume grows, and both are administrative.

How to Handle Usage Rights and FTC Disclosure at Volume

Usage rights and FTC disclosure are the least interesting part of running UGC ads, and they catch out more brands than anything else covered here.

With 4 creators, rights and disclosure are a quick conversation. With 40, you need a process. The mistakes also get expensive at the exact point where you no longer have time to check every video yourself.

When FTC Disclosure Is Required

If you paid a creator, the video has to say so. Giving them a free product counts as paying them.

The disclosure has to be easy to see, which in practice means on screen in the video rather than hidden at the end of a caption. The Federal Trade Commission publishes the rules for endorsements, influencers and reviews, plus a plain English FAQ answering the questions people actually ask about them. Read both once properly.

The responsibility is yours, not the creator's. Asking someone to disclose is not the same as checking that they did.

Why Usage Rights Are Not Posting Rights

Permission to post a video on your own account is not permission to run it as a paid advert. They are 2 different things, and brands usually find that out after the ad is already spending money.

Settle 4 things before filming starts:

  • Scope, meaning which platforms and which ad accounts
  • Duration, since perpetual and 6 months are very different prices
  • Modification rights, covering whether you may recut, subtitle or reframe the footage
  • Exclusivity, covering whether the creator may work with a competitor and for how long

Agreeing all 4 at the brief stage costs you nothing. Going back to 40 creators after one of the videos turns into a winner costs a lot.

Rights and disclosure are what break when you move fast. A few other things break as you grow, and they are much easier to avoid if you know about them first.

7 Mistakes That Break UGC Ad Scaling

Brands that struggle to scale ads with UGC usually have a system problem rather than a video problem. Each one below is easy to miss, and each maps to the step it affects.

  • Mistaking variations for variety. 12 edits of one video is one test. Count distinct people, not files, when you set the Step 1 target.
  • Casting one profile across every creator. Booking 12 versions of the same person tests a single proposition repeatedly and teaches you nothing about your other segments.
  • Briefing so tightly that the batch comes back identical. Specify the format and the hook, then leave the words, the room and the delivery alone.
  • Testing hooks before casting. Optimising the opening line inside a losing casting profile improves a video that was never going to be watched.
  • Killing creatives before the sample is real. A variation on 2 days and a small budget has not failed, it has not been measured.
  • Adding budget to a winner instead of adding more videos. Pushing more spend into one fatiguing ad makes it decline faster. Booking more creators who match its casting profile keeps the result going.
  • Running the cycle once and calling it a system. A single successful batch that is not followed by next month's briefs leaves you exactly where you started, roughly ninety days later.

Final Thoughts

Scaling ads with UGC comes down to one change. Stop trying to make better videos and start putting more different people in them.

The number of videos you have is what limits most ad accounts, and the number of creators you can reach is what limits your videos. Once you can reach plenty of people, who you put on camera becomes the single biggest thing you can test. Run the 7 steps once to build the system, then run the monthly loop so you never run out.

Brands running 30 or 40 different videos a month are not paying more per video than brands stuck on 5. They are finding creators a different way.

Key points to take with you:

  • Set the volume target from arithmetic, not ambition
  • Build the pool before you write the briefs
  • Hold the script constant and vary the person
  • Use your own account averages as the benchmark
  • Scale the winning casting profile, not the winning file
  • Settle rights and disclosure at brief stage, every time

The hard part is still supply, and it is worth being straight about that. Every step above assumes you can reach enough different people to fill your slots. Plenty of brands cannot, and that alone keeps them at 5 videos a month however good their process gets.

That is the problem Everyday UGC was built to solve. There are no follower minimums and no screening on looks or past work, so one brief reaches the creators other platforms filter out before you ever get to see them.

Frequently Asked Questions

What Is UGC at Scale?

UGC at scale means running enough different creator videos as paid ads to test properly and replace winners before they stop performing. For most ecommerce brands that is 30 to 40 videos a month, made by 30 to 40 different people. 10 edits of one video does not count, since the thing that drives performance, the person, never changed.

How Much Does a UGC Ad Cost?

Cost depends on where you source the creator. Marketplace rates are quoted per video with no retainer, and published examples on Everyday UGC show briefs around $120 per video plus roughly $90 in product value. Agency and studio production runs considerably higher per asset because it prices in casting, direction and post production that a creator handles themselves.

Is UGC Still Worth It in 2026?

Yes, and the reason has changed. The early advantage was novelty, which has gone. What remains is that unpolished content is native to how these feeds are watched, so it earns attention that produced content does not. The competitive edge has moved from making UGC at all to making enough of it, with enough different people, to find what works.

How Many UGC Ads Should You Test at Once?

Test as many as your budget can fund at a spend per video high enough to trust the result, which for most accounts means 8 to 15 at a time when you scale ads with UGC. What limits you is spend per video rather than ambition. Splitting a test budget across 30 videos produces 30 results you cannot read, and testing 3 gives you a sample too small to trust.

Do UGC Creators Need a Large Following?

No. UGC creators are hired to make content the brand runs as ads, so distribution comes from your ad account rather than from their audience. Follower count measures reach the brand is not buying. Creators with no following often perform better, since their videos look organic rather than sponsored.

EU

The Everyday UGC Team

We run the campaigns this guide is drawn from. Figures come from accepted briefs on the platform and are refreshed each quarter.

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Reading about it is the easy half.

Brands post a brief, creators film it on their own phone, and both sides see what the video actually did.